This directory contains all SDK components. To ensure compatability with all editors, all tabs have been replaced with spaces in all source files. BIN: Sample app executables INC: contains include files for DirectDraw, Direct3D, DirectSound, DirectInput and DirectPlay LIB: contains library files for DirectDraw, DirectSound, and DirectPlay *.LIB : COFF libraries (used by Microsoft Visual C++ 2.0 or higher) *.LBW : 32-bit OMF libraries (used by Watcom C/C++ 10.0) SAMPLES: Contains all sample code. See readme.txt file in this directory for more details. Setting up your DirectX build environment ----------------------------------------- To setup your DirectX build environment, edit the \sdk\samples\dxsetenv.bat file to point to the location of your compiler, assembler, and the location of the DirectX and platform SDKs. Run the dxsetenv.bat batch file. See \sdk\samples\readme.txt for further info. Notes for users of Visual C++ 4.2 --------------------------------- Visual C++ 4.2 includes the DX2 header files and libraries. If you are getting errors compiling, make sure that the DX3 include and lib paths come before the MSVC++ 4.2 include and lib paths.